A cinematic adventure game developed in Godot 4 during a hackathon.
🕹 Play the currently published storyline (Initial Part) here:
👉 https://shadowblaze07.itch.io/thelostcrystal
Due to hackathon time constraints, the project was developed in parallel by team members, with different segments built independently.
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✅ Initial Storyline Part (Published on itch.io)
- Core environment setup
- Story introduction
- Opening gameplay mechanics
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✅ Final Game Segment (Developed & Published Separately)ely)
- End-level mechanics
- Final progression sequence
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⏳ Middle Segment (In Progress)
- Currently under development
- Yet to be published
At present, all segments exist independently.
The team is actively working on:
- Full integration of all three segments
- Seamless scene transitions
- Gameplay balancing
- Performance optimization
- Final polished release build
A complete unified version of The Lost Crystal will be released soon.
The Lost Crystal is designed as a cinematic adventure experience featuring:
- Atmospheric environment design
- Custom UI elements
- Smooth player mechanics
- Story-driven progression
- Thematic visual styling
- Godot 4
- GDScript
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Clone the repository:
git clone https://github.com/ShadowBlaze07/The-Lost-Crystal.git
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Open the project in Godot 4
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Open
project.godot -
Press Play
This project was developed collaboratively during a hackathon:
- Game segments were divided among team members
- Development was done in parallel
- Integration phase is currently underway
- Complete middle segment
- Integrate all modules
- Refine transitions and narrative flow
- Polish UI and visual effects
- Publish final integrated version
This repository represents our hackathon prototype version. The project is actively being improved and expanded.