A 2D platformer where the player navigates hazards and terrain to reach the cave exit and complete the level.
- Move through platforms and obstacles
- Avoid lava and falls
- Manage health over time
- Reach the cave to finish the level
- Touching the cave exit triggers the Finished screen.
- A / Left Arrow — Move left
- D / Right Arrow — Move right
- Space — Jump
- Shift — Run
- S / Down — Roll
- Mouse / Space / Enter — Retry after death
- Lava — Instant death
- Falling off map — Death
- Health drain — Gradual damage
- Torches restore health when nearby.
- When the player touches the cave exit:
- Movement stops
- Finished screen appears
- Player can proceed or restart
- Smooth platformer movement
- Collision handling
- Roll mechanic
- Health system with healing zones
- Death animations
- Finish trigger system
- GUI health bar and popups
- GameMaker Studio
- GML (GameMaker Language)
oPlayer — Player controller oWall — Solid terrain oLava — Hazard objects oTorch — Healing zones oCave — Level exit trigger Draw GUI — Health and popupsopups
Playable prototype with core mechanics complete. https://prashant0.itch.io/last-ligh-trun