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An interactive website where you can simulate and experience famous math paradoxes with pretty charts. Built for Axiom (Hackclub YSWS)

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Contrary Logo

An interactive visual novel experience exploring mathematical paradoxes through hand-drawn art, storytelling, and gameplay

GitHub Flask JavaScript Hackatime Axiom


About

Ever wondered why math can feel so contrary to common sense? That's exactly what this project is about! Contrary is a cozy, hand-drawn web experience where mathematical paradoxes come alive through interactive storytelling. Think of it as a visual novel meets math class, but way more fun. I built this with Flask and vanilla JavaScript, drawing every asset myself in MS Paint (or Canva with a MOUSE) to create that warm, sketchbook vibe. Each paradox is its own little adventure with custom artwork, curated music from Kirby and Zelda games (i love those), and sound effects that make every click feel satisfying. Whether you're choosing doors in the Monty Hall problem or watching traffic pile up in Braess's paradox, the goal is simple: make counterintuitive math concepts feel approachable and honestly kind of magical. It's designed to feel like flipping through a friend's notebook full of doodles and discoveries, with handwritten fonts, soft peachy colors, and rounded corners everywhere. No intimidating textbooks here just curious exploration of why our intuition sometimes gets things wonderfully wrong.g.


Live Demo


Features

  • Interactive Paradox Simulations - Five fully playable mathematical paradoxes with visual novel storytelling
  • Hand-Drawn Art Style - Custom MS Paint artwork for all UI elements, characters, and environments
  • Dynamic Background Music - Curated soundtrack featuring Kirby and Zelda themes for each paradox
  • Sound Effects System - Contextual audio feedback for all interactions (door opens, car drives, party horns, etc.)
  • Visual Statistics - Real-time graphs and charts that illustrate paradox outcomes and probability distributions
  • Responsive Controls - Intuitive button-based interactions with visual feedback
  • Audio Settings - Global volume control for music and sound effects with persistent preferences
  • Mathematical Explanations - Detailed breakdowns of the logic and math behind each paradox with external references
  • Warm Aesthetic Design - Sketchbook-themed UI with lined paper textures and handwriting fonts

Paradoxes Included

1. Birthday Paradox

Explore the counterintuitive probability that two people in a room share the same birthday. Invite guests to a party, watch as birthdays are revealed, and see the math unfold in real-time statistics.

Features:

  • Interactive party room with animated guests
  • Dynamic person spawning with birthday generation
  • Real-time match detection with visual highlighting
  • Statistical probability graphs and calculations
  • Confetti celebration effects on matches

2. Monty Hall Problem

Step into the famous game show scenario where switching doors dramatically changes your odds of winning. Play multiple rounds, track your strategy performance, and discover why switching is always better.

Features:

  • Animated game show host sprite
  • Three-door selection interface with reveal mechanics
  • Stay vs. Switch decision system
  • Win/loss tracking with aggregate statistics
  • Visual probability explanations

3. Braess's Paradox

Witness how adding a new road to a traffic network can paradoxically increase overall travel time. Simulate traffic flow, add/remove roads, and observe the emergence of Nash equilibrium.

Features:

  • Grid-based traffic network visualization
  • Animated car sprites with pathfinding
  • Road construction/removal mechanics
  • Traffic flow simulation with congestion modeling
  • Before/after comparison statistics

4. Prisoner's Dilemma

Experience the classic game theory scenario where cooperation and betrayal lead to different outcomes. Make choices, see consequences, and understand why rational actors might choose suboptimal strategies.

Features:

  • Animated prisoner characters with emotional states
  • Cooperate vs. Betray decision interface
  • Outcome matrix with payoff calculations
  • Multi-round gameplay with strategy tracking
  • Game theory explanation with Nash equilibrium analysis

5. Simpson's Paradox

Manage two hospitals treating patients with different medications and discover how aggregate statistics can reverse when data is combined. Assign patients, track success rates, and uncover the statistical illusion.

Features:

  • Hospital management interface with patient queues
  • Mild vs. Severe case classification system
  • Treatment A vs. Treatment B comparison
  • Auto-run simulation mode for rapid testing
  • Detailed success rate breakdowns showing the reversal

Tech Stack

Frontend

  • HTML5 - Semantic markup structure
  • CSS3 - Custom styling with gradient backgrounds and animations
  • Vanilla JavaScript - ES6+ for game logic and DOM manipulation
  • Canvas API - For dynamic visualizations and particle effects
  • Web Audio API - For music and sound effect management

Backend

  • Flask (Python 3.8+)
  • Jinja2 - Template rendering

Design Assets

  • MS Paint - All custom artwork and UI elements
  • Hand-drawn Graphics - Buttons, characters, backgrounds, and icons
  • JSON Data - Paradox content and configuration storage

Audio

  • Music Credits:
  • Landing: Kirby Star Allies - Main Menu
  • Paradoxes Menu: Kirby's Epic Yarn - Butter Building
  • Monty Hall: Sonic Unleashed - Werehog Battle Theme
  • Birthday: Kirby Dream Land - Theme Song
  • Braess: Zelda - Saria's Song (Lost Woods)
  • Prisoner: Zelda BOTW - Kass' Theme
  • Simpson: Kirby's Dream Land 3 - Ripple Field 1
  • Settings: Zelda OOT - Kaepora Gaebora's Theme
  • Sound Effects: Pixabay.com (click, woosh, door-open, car-drive, etc.)

Typography

  • Cabin Sketch - Primary handwriting font
  • Patrick Hand - Secondary handwriting font
  • Architects Daughter - Accent font for playful elements

Color Palette

Category Color Hex Code Usage
Backgrounds #FFF8E7 Floral White - Gradient Start
#FFE4B5 Moccasin - Gradient Middle
#FFDAB9 Peach Puff - Gradient End
rgba(139, 69, 19, 0.08) Lined paper texture overlay
Text & UI; UI #8B4513 Saddle Brown - Primary text, borders
#654321 Dark Brown - Subtitles
#D2691E Chocolate - Accents, shadows
Buttons #FF6B6B Soft Red - Button background
#CC5555 Dark Red - Button shadow/3D effect
#FFF8E7 Floral White - Button text

How It Works

Paradox Simulation Engine

  1. Scene Initialization: Each paradox loads its specific HTML template with embedded Canvas elements
  2. Asset Loading: Preload all images, audio files, and JSON configuration data
  3. Game Loop: RequestAnimationFrame-based rendering at 60fps for smooth animations
  4. State Management: JavaScript objects track game state, player decisions, and simulation parameters
  5. Event Handling: Click/touch events trigger state transitions and visual updates
  6. Audio Management: Web Audio API handles music playback, crossfading, and sound effect mixing

Birthday Paradox Algorithm

  1. Person Generation: Creates random birthdays (1-365) for each new guest
  2. Collision Detection: Compares each new birthday against existing birthdays in O(n) time
  3. Probability Calculation: Uses formula 1 - (365!/(365^n * (365-n)!)) for theoretical probability
  4. Visual Updates: Renders person sprites on canvas with birthday labels
  5. Match Highlighting: Applies glow effects to matching birthday pairs
  6. Statistics Display: Updates real-time graphs showing probability curves

Monty Hall Game Logic

  1. Setup Phase: Randomly places car behind one of three doors, goats behind others
  2. Player Selection: Records initial door choice
  3. Host Reveal: Opens a door with a goat (never the car or player's choice)
  4. Decision Phase: Presents Stay vs. Switch options
  5. Outcome Resolution: Reveals chosen door contents, determines win/loss
  6. Statistics Tracking: Maintains running tallies of Stay/Switch strategies and win rates
  7. Probability Visualization: Shows 1/3 vs. 2/3 odds with visual diagrams

Braess Traffic Simulation

  1. Network Initialization: Creates node-based traffic graph with weighted edges
  2. Pathfinding: Implements Dijkstra's algorithm for shortest path calculation
  3. Traffic Flow: Spawns car entities with origin/destination pairs
  4. Congestion Modeling: Increases edge weights based on car density using function t = tβ‚€(1 + 0.15 * (flow/capacity))
  5. Road Management: Allows dynamic addition/removal of edges, recalculates paths
  6. Equilibrium Detection: Monitors until all cars settle into stable routes
  7. Comparison Analysis: Displays average travel times before/after network changes

Prisoner's Dilemma Matrix

  1. Choice Interface: Presents Cooperate and Betray buttons
  2. Opponent AI: Uses mixed strategy (random, tit-for-tat, or always defect)
  3. Payoff Calculation: Applies standard game theory matrix:
  • Both Cooperate: 3/3
  • Both Betray: 1/1
  • One Betrays: 5/0
  1. Animation System: Shows prisoner emotional states (happy, sad, thinking)
  2. Round History: Maintains log of choices and outcomes
  3. Strategy Analysis: Calculates optimal strategies and Nash equilibrium

Simpson's Paradox Hospital Simulation

  1. Patient Generation: Creates patients with severity classification (mild 70%, severe 30%)
  2. Treatment Assignment: Routes patients to Treatment A or B at selected hospital
  3. Success Calculation: Applies differential success rates:
  • Large Hospital: Higher volume, lower individual rates
  • Small Hospital: Lower volume, higher individual rates
  1. Data Aggregation: Computes both disaggregated and aggregated success rates
  2. Reversal Detection: Identifies when aggregate contradicts subgroup trends
  3. Visual Presentation: Tables and charts show the statistical reversal clearly

Project Structure

Contrary/
β”œβ”€β”€ static/
β”‚ β”œβ”€β”€ assets/ # Images and visual elements
β”‚ β”‚ β”œβ”€β”€ birthday/ # Birthday paradox assets
β”‚ β”‚ β”‚ β”œβ”€β”€ birthday-cake.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-invite.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-reset.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-start-party.png
β”‚ β”‚ β”‚ β”œβ”€β”€ confetti.png
β”‚ β”‚ β”‚ β”œβ”€β”€ party-room-background.png
β”‚ β”‚ β”‚ β”œβ”€β”€ person-1.png
β”‚ β”‚ β”‚ β”œβ”€β”€ person-2.png
β”‚ β”‚ β”‚ └── person-3.png
β”‚ β”‚ β”œβ”€β”€ braess/ # Braess paradox assets
β”‚ β”‚ β”‚ β”œβ”€β”€ button-add-road.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-remove-road.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-reset.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-simulate.png
β”‚ β”‚ β”‚ β”œβ”€β”€ car-blue.png
β”‚ β”‚ β”‚ β”œβ”€β”€ car-red.png
β”‚ β”‚ β”‚ β”œβ”€β”€ car-yellow.png
β”‚ β”‚ β”‚ β”œβ”€β”€ end-point.png
β”‚ β”‚ β”‚ β”œβ”€β”€ intersection.png
β”‚ β”‚ β”‚ β”œβ”€β”€ road-horizontal.png
β”‚ β”‚ β”‚ β”œβ”€β”€ road-vertical.png
β”‚ β”‚ β”‚ β”œβ”€β”€ start-point.png
β”‚ β”‚ β”‚ └── traffic-light.png
β”‚ β”‚ β”œβ”€β”€ monty-hall/ # Monty Hall problem assets
β”‚ β”‚ β”‚ β”œβ”€β”€ button-play.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-stay.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-switch.png
β”‚ β”‚ β”‚ β”œβ”€β”€ car.png
β”‚ β”‚ β”‚ β”œβ”€β”€ dialogue-box.png
β”‚ β”‚ β”‚ β”œβ”€β”€ door-closed.png
β”‚ β”‚ β”‚ β”œβ”€β”€ door-open.png
β”‚ β”‚ β”‚ β”œβ”€β”€ goat.png
β”‚ β”‚ β”‚ β”œβ”€β”€ host-sprite.png
β”‚ β”‚ β”‚ └── stage-background.png
β”‚ β”‚ β”œβ”€β”€ prisoner/ # Prisoner's dilemma assets
β”‚ β”‚ β”‚ β”œβ”€β”€ button-betray.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-cooperate.png
β”‚ β”‚ β”‚ β”œβ”€β”€ prisoner-happy.png
β”‚ β”‚ β”‚ β”œβ”€β”€ prisoner-sad.png
β”‚ β”‚ β”‚ └── prisoner-thinking.png
β”‚ β”‚ β”œβ”€β”€ simpson/ # Simpson's paradox assets
β”‚ β”‚ β”‚ β”œβ”€β”€ button-assign-patient.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-auto-run.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-reset.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-show-stats.png
β”‚ β”‚ β”‚ β”œβ”€β”€ button-stop.png
β”‚ β”‚ β”‚ β”œβ”€β”€ failure-x.png
β”‚ β”‚ β”‚ β”œβ”€β”€ hospital-large.png
β”‚ β”‚ β”‚ β”œβ”€β”€ hospital-small.png
β”‚ β”‚ β”‚ β”œβ”€β”€ mild-case-badge.png
β”‚ β”‚ β”‚ β”œβ”€β”€ patient-sick.png
β”‚ β”‚ β”‚ β”œβ”€β”€ patient-treated.png
β”‚ β”‚ β”‚ β”œβ”€β”€ patient-waiting.png
β”‚ β”‚ β”‚ β”œβ”€β”€ pill-a-red.png
β”‚ β”‚ β”‚ β”œβ”€β”€ pill-b-blue.png
β”‚ β”‚ β”‚ β”œβ”€β”€ severe-case-badge.png
β”‚ β”‚ β”‚ └── success-checkmark.png
β”‚ β”‚ β”œβ”€β”€ paradoxes/ # Paradox selection menu assets
β”‚ β”‚ β”‚ β”œβ”€β”€ arrow-left.png
β”‚ β”‚ β”‚ β”œβ”€β”€ arrow-right.png
β”‚ β”‚ β”‚ β”œβ”€β”€ birthday-art.png
β”‚ β”‚ β”‚ β”œβ”€β”€ braess-art.png
β”‚ β”‚ β”‚ β”œβ”€β”€ monty-hall-art.png
β”‚ β”‚ β”‚ β”œβ”€β”€ play-button.png
β”‚ β”‚ β”‚ β”œβ”€β”€ prisoner-art.png
β”‚ β”‚ β”‚ └── simpson-art.png
β”‚ β”‚ β”œβ”€β”€ landing/ # Landing page assets
β”‚ β”‚ β”‚ β”œβ”€β”€ math-divide.png
β”‚ β”‚ β”‚ β”œβ”€β”€ math-integral.png
β”‚ β”‚ β”‚ β”œβ”€β”€ math-multiply.png
β”‚ β”‚ β”‚ β”œβ”€β”€ math-pi.png
β”‚ β”‚ β”‚ β”œβ”€β”€ math-plus.png
β”‚ β”‚ β”‚ β”œβ”€β”€ math-sqrt.png
β”‚ β”‚ β”‚ └── github-logo.png
β”‚ β”‚ β”œβ”€β”€ music/ # Background music tracks
β”‚ β”‚ β”‚ β”œβ”€β”€ landingmusic.mp3
β”‚ β”‚ β”‚ β”œβ”€β”€ birthday-music.mp3
β”‚ β”‚ β”‚ β”œβ”€β”€ braess-music.mp3
β”‚ β”‚ β”‚ β”œβ”€β”€ monty-hall-music.mp3
β”‚ β”‚ β”‚ β”œβ”€β”€ prisoner-music.mp3
β”‚ β”‚ β”‚ β”œβ”€β”€ simpson-music.mp3
β”‚ β”‚ β”‚ β”œβ”€β”€ settings.mp3
β”‚ β”‚ β”‚ └── journal-music.mp3
β”‚ β”‚ └── favicon.ico
β”‚ β”œβ”€β”€ css/ # Stylesheets
β”‚ β”‚ β”œβ”€β”€ landing.css # Landing page styles
β”‚ β”‚ β”œβ”€β”€ paradoxes.css # Paradox selection menu styles
β”‚ β”‚ β”œβ”€β”€ birthday.css # Birthday paradox styles
β”‚ β”‚ β”œβ”€β”€ braess.css # Braess paradox styles
β”‚ β”‚ β”œβ”€β”€ monty-hall.css # Monty Hall styles
β”‚ β”‚ β”œβ”€β”€ prisoner.css # Prisoner's dilemma styles
β”‚ β”‚ β”œβ”€β”€ simpson.css # Simpson's paradox styles
β”‚ β”‚ β”œβ”€β”€ settings.css # Settings page styles
β”‚ β”‚ └── 404.css # 404 error page styles
β”‚ β”œβ”€β”€ js/ # JavaScript modules
β”‚ β”‚ β”œβ”€β”€ landing.js # Landing page interactions
β”‚ β”‚ β”œβ”€β”€ paradoxes.js # Paradox selection logic
β”‚ β”‚ β”œβ”€β”€ birthday.js # Birthday paradox game logic
β”‚ β”‚ β”œβ”€β”€ braess.js # Braess traffic simulation
β”‚ β”‚ β”œβ”€β”€ monty-hall.js # Monty Hall game mechanics
β”‚ β”‚ β”œβ”€β”€ prisoner.js # Prisoner's dilemma AI
β”‚ β”‚ β”œβ”€β”€ simpson.js # Simpson's hospital simulation
β”‚ β”‚ β”œβ”€β”€ settings.js # Audio/settings management
β”‚ β”‚ └── 404.js # 404 page animations
β”‚ β”œβ”€β”€ sfx/ # Sound effects
β”‚ β”‚ β”œβ”€β”€ car-drive.mp3
β”‚ β”‚ β”œβ”€β”€ car-start.mp3
β”‚ β”‚ β”œβ”€β”€ click.mp3
β”‚ β”‚ β”œβ”€β”€ confettipop.mp3
β”‚ β”‚ β”œβ”€β”€ construction.mp3
β”‚ β”‚ β”œβ”€β”€ door-open.mp3
β”‚ β”‚ β”œβ”€β”€ goat.mp3
β”‚ β”‚ β”œβ”€β”€ horn-short.mp3
β”‚ β”‚ β”œβ”€β”€ hospital-ding.mp3
β”‚ β”‚ β”œβ”€β”€ lose.mp3
β”‚ β”‚ β”œβ”€β”€ page-turn.mp3
β”‚ β”‚ β”œβ”€β”€ party-horn.mp3
β”‚ β”‚ β”œβ”€β”€ pop.mp3
β”‚ β”‚ β”œβ”€β”€ prison-door.mp3
β”‚ β”‚ β”œβ”€β”€ sweep.mp3
β”‚ β”‚ β”œβ”€β”€ win.mp3
β”‚ β”‚ └── woosh.mp3
β”‚ └── paradoxes.json # Paradox data and descriptions
β”œβ”€β”€ templates/ # HTML templates
β”‚ β”œβ”€β”€ index.html # Landing page
β”‚ β”œβ”€β”€ paradoxes.html # Paradox selection menu
β”‚ β”œβ”€β”€ birthday.html # Birthday paradox page
β”‚ β”œβ”€β”€ braess.html # Braess paradox page
β”‚ β”œβ”€β”€ monty-hall.html # Monty Hall page
β”‚ β”œβ”€β”€ prisoner.html # Prisoner's dilemma page
β”‚ β”œβ”€β”€ simpson.html # Simpson's paradox page
β”‚ β”œβ”€β”€ settings.html # Settings page
β”‚ └── 404.html # 404 error page
β”œβ”€β”€ app.py # Flask application
β”œβ”€β”€ requirements.txt # Python dependencies
β”œβ”€β”€ .gitignore # Git ignore rules
β”œβ”€β”€ LICENSE # MIT License
└── README.md # This file
rements.txt # Python dependencies
β”œβ”€β”€ .gitignore # Git ignore rules
β”œβ”€β”€ LICENSE # MIT License
└── README.md # This file

Setup and Installation

Prerequisites

  • Python 3.8 or higher (i used 3.13.5)
  • pip (Python package manager)
  • A Browser

Installation Steps

  1. Clone the repository
git clone https://github.com/Rexaintreal/Contrary.git

cd Contrary
  1. Create virtual environment (not many packages tho still venv might be a good idea!)
python -m venv venv

source venv/bin/activate # for windows only
  1. Install dependencies
pip install -r requirements.txt
  1. Run the application
python app.py
  1. Access the application

Open your browser and navigate to:

http://localhost:5000

Configuration

Audio Settings (adjustable in-app):

  • Music Volume: 0% - 100% (default: 70%)
  • Sound Effects Volume: 0% - 100% (default: 80%)
  • Settings persist across sessions via localStorage

Usage

Navigation

Landing Page:

  • Click "Explore Paradoxes" button to enter the paradox selection menu
  • View GitHub repository link in footer

Paradox Selection:

  • Use left/right arrow buttons to browse paradoxes
  • Click "Play" button to start selected paradox
  • Access settings via gear icon

In-Game Controls:

  • All interactions are button-based with visual hover effects
  • Click game-specific buttons to make choices and advance simulation
  • Reset buttons return to initial state for replay
  • Back button returns to paradox selection menu

Paradox-Specific Instructions

Birthday Paradox:

  1. Click "Start Party" to initialize the room
  2. Click "Invite Guest" to add people one at a time
  3. Watch for matching birthdays (highlighted with confetti)
  4. Click "Reset" to start over with a new party

Monty Hall:

  1. Click a door to make your initial choice
  2. Host reveals a goat behind another door
  3. Choose "Stay" or "Switch" strategy
  4. View outcome and updated statistics
  5. Click "Play Again" for another round

Braess's Paradox:

  1. Click "Simulate" to start traffic flow
  2. Observe travel times with current road network
  3. Click "Add Road" to create the paradoxical shortcut
  4. Run simulation again and compare results
  5. Use "Remove Road" and "Reset" to experiment

Prisoner's Dilemma:

  1. Choose "Cooperate" or "Betray" for your prisoner
  2. AI opponent makes simultaneous choice
  3. View outcome and payoff matrix
  4. Play multiple rounds to explore strategies
  5. Check statistics to see optimal behavior

Simpson's Paradox:

  1. Click "Assign Patient" to manually add patients
  2. Choose hospital (Large/Small) and treatment (A/B)
  3. Or use "Auto-Run" to simulate many patients quickly
  4. Click "Show Stats" to reveal the paradox
  5. Reset and try different assignment patterns

Credits

Music

Sound Effects

Fonts

  • Cabin Sketch - Google Fonts
  • Patrick Hand - Google Fonts
  • Architects Daughter - Google Fonts

Art & Designsign

  • All visual assets created by MEEEE using a mouse :>gt;

References

Mathematical Resources

Birthday Paradox:

Monty Hall Problem:

Braess's Paradox:

Prisoner's Dilemma:

Simpson's Paradox:


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Contributing

Feel free to submit a pull request

  1. Fork the repository
  2. Create your feature branch (git checkout -b feature/AmazingFeature)
  3. Commit your changes (git commit -m 'Add some AmazingFeature')
  4. Push to the branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

This project is licensed under the MIT License - see the LICENSE file for details.


Author

Saurabh Tiwari


About

An interactive website where you can simulate and experience famous math paradoxes with pretty charts. Built for Axiom (Hackclub YSWS)

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