v0.1.0-alpha
Pre-release
Pre-release
Tiny Quest – First Playable (v0.1.0‑alpha)
Welcome to the first ever playable version of TinyQuest
- You can move, jump, and climb like a real adventurer
- Slimes and frogs now exist solely to ruin your day
- Fireballs work (until they don’t)
- Leveling up makes numbers go up, which is scientifically proven to be fun
- Gold drops from enemies and cherries because… game logic
- A HUD that politely tells you how close you are to dying
- A wave system that starts friendly and then becomes your villain arc
- Saving and loading so your suffering is persistent
Known “Features”
- Enemies explode on contact because they’re dramatic
- Difficulty scaling that may or may not be fair
- it works… mostly… probably.”
This is my first Godot project, so expect chaos, jank, and unexpected fun.
Feedback and bug reports are all welcome..