A downloadable game for Windows, macOS, and Linux

LIGHT//BOUND

A 2D stage-based rhythm game where the players movements are bsp;bound to the he light.

Note: LIGHT//BOUND is in alpha. Features are limited and you may experience bugs.

Controls

  • A / ;/ D or or  / ;/  — Move left/right ght
  • S or or  — Ground slam lam
  • W or or SPACE or or  — Jump/Double JumpJump

Features

  • An original song (https://www.youtube.com/watch?v=aNtMej4kIsU) with more on the way!
  • Fully functional, self–made integrated editor
  • Variety of gameplay mechanics
  • Fully customizable events and environment
  • Optimized, reactive audio visualizer
  • And more coming soon!

Editor Usagesage

Getting Started

  1. Open the editor through the menu
  2. Click the bsp;+ button in the top bar and give your new map a name ame
  3. Click the audio icon in the top bar to select an ect an OGG file. le.

Making and Editing Events

  1. SHIFT + ;+ LEFT CLICK to create an event on any block ock
  2. LEFT CLICK on the event to open it in more detail and modify its parameters ers
  3. CTRL or or CMD + ;+ LEFT CLICK to select an event ent
  4. CTRL or or CMD + ;+ C / ;/ V to copy and paste events (events will auto deselect on paste) te)
  5. RIGHT CLICK on an event to delete it it
  6. SCALE defaults to to 1/1, change it to any note length value (such as bsp;1/3 or or 1/4) to modify scale.
  7. BPM and nd OFFSET (start offset) can be entered in the top bar. ar.
  8. Song metadata can be entered in the top bar.
  9. Press the bsp;PLAY button or or SPACE to start/stop the preview. ew.

Editing Event Parameters

  1. LEFT CLICK on the event to open it it
  2. If event is movable, there will be a transform interface to move the event and rotate it.
  3. If event is multicolourable bsp;CTRL or or CMD for individual selection and nd SHIFT for selection selection ion
  4. amount modifies the amount of lasers that spawn in a multi-laser event ent
  5. speed modifies the speed at which lasers spawn in a multi-laser event ent
  6. (In circles) bsp;direction modifies the direction in which lasers spawn, try values other than an -1/1 for differing spawn patterns! ns!
  7. (In circles) bsp;edges modifies the amount of sides in the spawned polygon gon
  8. (In circles) bsp;radius modifies the size of the center of the spawned polygon gon
  9. (In sweeps) bsp;direction modifies the direction the lasers sweep eep
  10. (In sweeps) bsp;outwards modifies whether the laser sweep goes both ways ays
Published 2 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorfireentity
GenreRhythm, Platformer
TagsNeon
ContentNo generative AI was used

Download

Download
LIGHT//BOUND Windows 109 MB
Download
LIGHT//BOUND macOS 80 MB
Download
LIGHT//BOUND Linux x86_64 83 MB

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