A game where you connect modules to decipher the captured signal.
Signal comes through your reciever, a string of unreadable encrypted text. By identifing the correct modules to use, dragging and dropping cables, you'll eventually manage to decipher the incoming signal.
This game takes place in a factory on the outskirts of Prague in the Protectorate of Bohemia and Moravia in 1944, where you have to wiretap and decipher German war communications.
This game is made in the Godot engine and the sprites in aseprite.
- Special thanks to my friend Peldik, who made the awesome soundtrack for this game. Listen on Soundcloud
- https://datagoblin.itch.io/monogram
- https://humblepixel.itch.io/pocket-inventory-series-2-pixel-map