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5e69505 · · Apr 1, 2026

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starbird

speedy birb game go weee

to-do

  • make the itch page look pretty
  • add flies to the peak and misty jugnle
  • the peak stars cutscene
  • finish summit level
  • make dash crystals
  • finish woods level
  • finish mushroom level
  • make music (dynamic blending)
  • add sound effects
  • alr fck it we're adding spikes
  • add keys and doors
  • dash-collectables in secret areas
  • add mushrooms
  • unlocking levels
  • level select level end animation
  • click to focus when starting
  • finish amethyst caves level
  • add cutscene/dialogue system
  • add a falling animation start of level
  • add default palette to settings
  • add pause menu
  • add dash cooldown
  • physics based camera system
  • dynamic camera bounds system
  • fall into the level
  • add birb animations to level select
  • save best time and other stats
  • complete level finish flow
  • fix camera bug in level select
  • clean up remote tree (dynamics clutter)
  • complete palette filter overhaul
  • make screen shake work with complete canvas
  • finish end screen
  • make countdown use textures
  • add alphabet scoring system
  • fix movement bug where trampoline doesn't work
  • juice up breakable walls
  • juice up stars
  • show stars in ui
  • fix dash spamming
  • make color palette global
  • add big arrows to levels
  • make level select
  • draw minecart for cave level
  • make settings menu
  • make main menu
  • add breakable stuff
  • add wall jump particles

known bugs

  • weird movement bug when dashing, jumping, then dashing again
  • breakables not breaking at the same time
  • player not freezing when game paused
  • stars teleport for a frame when collected
  • weird behavior with camera bounds in new levels

levels (in-order)

  1. amethyst caves
  2. some kind of forest
  3. idk maybe mushroomville or the ocean or smth
  4. mountain

game mechanics ideas

  • dash refill, maybe small velocity boost
  • velocity booster, area that gives directional velocity
  • puzzle elements like locks and doors (forest?)
  • super bouncers (mushroom?)
  • maybe one horizontal dash and one vertical dash until refill?
  • bouncepads, dash down to bounce
  • breakable walls, dash into to break through