This made was created in Godot to help me learn the basics, and features a simple platformer.
Play the game here: https://sodanhama.itch.io/eternal-platform
Collect all nine coins to win the game, and avoid the enemies! Or- squash them, by jumping on them.
Use the W, A, S, and D keys to move the character around while orienting the camera while moving left or right (A and D keys). Click on space to jump. I've made the movement system in order to minimise the use of unnecessary keys.
Once you touch any enemy except by jumping on them, you reset.
One platform is moving, so be careful!
I have used the Godot Super Wakatime extension to track time with hackatime.
I have followed BornCG's video tutorial series to make this project, but I have made significant changes to the 3D models, with the coin and the floor tileset models being made independently, player code, gridmap, player and enemy animations, the HUD, the menu, and camera orientation, along with input maps to this project. Additionally, the code called for major modification since I have used the latest version of Godot.
The 3D models have not been made by me but have no attribution required except the floor tileset and the coins, which is made by me.
All music and sound effects used are royalty free.
Thanks for checking out my game!
