An FRC Simulator, where the robot isn't perfect.
This makes it more of a simulation setup, since we need to make sure the robot is acting properly! Also, this is also my first 3D game in Godot (well, first game in Godot in general), so it's also just me learning about Godot.
This was gonna be a VR game but that got scapped a while ago, though it shouldnt be hard to implement...
You can find a video of it here! https://www.youtube.com/watch?v=lbHA3u_Wl4U (please watch! (it very cool))
- Driving (well, this one's kinda obvious)
- Intaking (^^^)
- Scoring (^^^)
- Auto Aligning to Reef Faces
- Imperfections
- Lot's of features in this aren't "perfectly tuned", which means that whoever is practicing needs to check that the robot will "work"
- This is because robots (more often than not), aren't "perfect", meaning that drive team should be able to "double check" its work
- (incomplete) VR mode
- Not done yet, but should be easy to implement
You can either:
- clone this repository, setup Godot, and build it locally (in theory)
- go to the releases tab and find one
- (as of v0.1, i've only tested windows to work (on my machine))
Also, checkout the controls!
Additionally, if you want to edit any of the code, this one's released under MIT License, so feel free to have fun!