A simple 2D platformer made for learning the basics of Godot.
A small learning project to explore Godot's fundamentals:
- Move a player character around
- Collect coins scattered in the level
- Handle basic physics and input
- Organize code into scenes and scripts
- Arrow keys or WASD to move
- Walk into coins to collect them
player.gd- Player movement and jumpingcoin.gd- Coin collection logicarea_2d.gd- Area detectionmanager.gd- Game managementmain.tscn- Main level scenecoin.tscn- Coin prefab
Distributed under the MIT License. See LICENSE for more information.