A game about being a big spider in a procedurally generated world, made with custom coded procedural animations. Made in Godot..
this project morphed from one idea into something a bit diffrent
- Procedural animation: Spider movement and animations are generated entirely in code
- Procedural world: the world is also generated with only code and parameters can be changed in code
- Enemies Green orbs that attack down
- WASD / Arrow keys – Move the spider
- Left / Right click – Attack
- Survive blob hits before you're killed.
I hope you don't enjoy it!