Demon Circle is a little game I made to help me learn the game engine Raylib. You go through a maze to find a candle in order to complete the summoning of a demon.n.
The development of this helped a lot with me learning Raylib. In this project, I learned about using textures and making tile maps with collisions..
Use WASD, HJKL, or Arrow Keys to move around. Press Space to continue with the dialogue options..
Demon Circle relies on Raylib. Build Raylib first, then put raylib.h in include/ and librarylib.a in lib/. A good project directory looks like this::
demoncircle/
|__ include/
| |__ raylib.h
|__ lib/
| |__ libraylib.a
|__ src/
|__ README.md
and some other stuff
stuff