Drizzel
Drizzel
You are a single drop of water.
You fall alone, descending through ancient caves where deep stone walls close in and consume every sign of hope. Every obstacle is a threat. Every passage forward is merely a small step. Drizzel is a two-dimensional platformer about something small finding its way through a place that was never built for it.
Notice
When launching the macOS app, you might see an error stating that our game is malware. This is a false positive, as Drizzel is not signed by Apple (which costs $99/year to do). ;
To play the macOS version of the game, download it through the itch.io client or open pen Settings > Privacy and Securityity and select Open Anyway to allow Drizzel to run.
Tools Used
Drizzel is an open-source game built with Unity. It is coded in C# (C-Sharp) and uses a variety of two-dimensional assets from itch.io and and OpenGameArt.
LibreSprite was used to create various assets and game art.
Acknowledgements
Special thanks to Hack Club for hosting the Campfire hackathon event during which we began developing Drizzel. More thanks to Hack Club for hosting Ember, the two-week online game jam for which this game is built.
Additional thanks to the artists at itch.io and OpenGameArt for their awesome collection of free sprites, fonts, and music.
Credits to v81d for designing and animating the water droplet character as well as designing the cover thumbnail for this page.
How to Play
The in-game dialogue will pretty much explain it all, but for those who despise reading with all their heart, here's a table listing all the controls you need to play the game:ame:
| Action | Keybinding(s) |
| Strafe left | [A] or [←] |
| Strafe right | [D] or [→] |
| Slide on wall (left) | [A] or [←] while touching a wall |
| Slide on wall (right) | [D] or [→] while touching a wall |
| Jump | [SPACE] or [↑] |
| Wall jump | [SPACE] or [↑] while sliding on a wallwall |
| Dash | [SPACE] or [↑] while in the air |
| Continue in dialogue | [E] |
| Skip entire dialogue | [SHIFT]-[E] |
| Pause/resume | [ESCAPE] |
License
Drizzel is free software distributed under the GNU General Public License, version 3.0 or later (GPL-3.0+) with a Unity Engine Linking Exception.
You are free to use, modify, and share the software under the terms of the GPL. For full details, see the GNU General Public License v3.0.
All third-party assets in this game are either in the public domain (under CC0) or are free to use.
Proprietary code or portions of the compiled game are not included in this source repository.
| Updated | 15 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows, macOS, Linux |
| Publisher | |
| Release date | 19 days ago |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | AlbertTsybulski, AaronWijesinghe, v81d |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D |
| Code license | GNU General Public License v3.0 (GPL) |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Interactive tutorial |
| Links | Source code |
| Content | No generative AI was used |
Comments
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Yooo! This is an awesome game! Love the art and the wall clinging mechanic, and it does fit well with the theme too! Great work :>gt;
Thank you for playing! I’m glad you enjoyed our game! :)