The Knight's Ascent
The Knight's Ascent is a 2D action-platformer developed using the Godot 4 engine. Players control a brave knight climbing through dangerous environments, avoiding traps, and defeating enemies.
Current Features
Advanced Movement: Implementation of smooth acceleration, friction, and variable jump height.
Enemy : Slime enemies with patrol logic using RayCast2D for wall detection.
Collection System: Gold coins that update the score via a global al Game Manager.
Death Mechanics: Slow-motion effect ((Engine.time_scale) upon death with an automated scene reload.
Tech Stack Engine: Godot 4 Language: GDScript Assets: 2D Pixel ArtArt
🎮 How to Play
- Clone the repository.
- Open
project.godotin Godot Engine. - Press F5 to run. Move: Arrow Keys / A, D Jump: Space / W W