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27ea008 · · Oct 28, 2025

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Turkey Hunt

Duck Hunt, but turkeys

Playing the Game

In this game, you play as a hunter trying to shoot the turkeys to gain points. Every 10 turkeys, the difficulty increases. Your goal is to get a perfect score of 50 points.

How I Made this Game

I created this game in Unity, and created the art by hand in Aseprite. The order of operations is as follows:

  1. Used simple shapes to block out the simple mechanics/actions
    • Spawning enemies
    • Having enemies move towards a random direction
    • Shooting enemies
  2. Creating all of the art for the game
    • The background (2 hrs)
    • The Turkey sprite (30 min)
    • They Score stuff (15 min)
    • The Bullets (10 min)
    • The crosshair (5 min)
  3. Implementing scoring (semi-state machine)
    • Tracking if you hit a turkey
    • Setting a score dashboard at the bottom to reflect which turkeys were shot out of 10 each round
    • Resting this dashboard at a new round
  4. Implementing new rounds
    • When all 10 turkeys come out, the new round starts
    • When a new round starts, the turkeys fly faster
    • When the 5th round ends, the end scene shows
  5. Add an end scene
    • Add text to show how many turkeys the player got
    • Add a button to replay the game.

What I wish I could have done

  • Adding a home/start screen
  • Adding music/sound effects
  • Caping shots to 3 per turkey
    • I made the art for it, and it's even still in the final post, but it sadly does not work
    • I added functionality earlier in development, but something I added must have broken it
    • I sadly didn't have time to fix it

Gameplay Video

2025-10-27.21-27-23.mp4

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