Video game using html, css and javascript.
Game Features:
Neon-themed retro aesthetic with glowing effects and particle explosions Progressive difficulty - enemies spawn faster and new types appear as you level up Multiple enemy types: Basic (red), Fast (yellow), and Boss enemies (pink) with health bars Power-ups that give you rapid-fire capabilities Particle effects for explosions and visual flair Mobile-friendly with touch controls for phones/tablets Smooth animations with 60fps gameplaymeplay
Technical Highlights:
Under 300 lines of well-commented code No external dependencies - pure HTML5 Canvas, CSS3, and JavaScript Responsive design that works on desktop and mobile Object-oriented structure with classes for different game entities Collision detection system for bullets, enemies, and power-ups State management for game progression and UI updatesdates
Gameplay Mechanics:
Controls: Arrow keys/WASD to move, Space/Up arrow to shoot Scoring: 10 points for basic enemies, 20 for fast, 50 for bosses Lives system: Start with 3 lives, lose one when hit Level progression: Advance every 100 points Power-ups: Green rotating squares give temporary rapid firefire
Cyberpunk color scheme with cyan, magenta, and neon effects Glowing particle explosions when enemies are destroyed Animated starfield background that scrolls continuously Smooth gradient backgrounds and professional UI designign
The game is designed to be:
Easy to understand having immediate feedback and progression (makes it addictive) Visually impressive with modern web technologies Perfect for sharing - it'll definitely catch attention in the Hack Club community!ty!