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Eternal FPS

Description

This made was created in Godot to help me learn the basics, and features a simple first person shooter prototype, without any capabilities of weapons or targetting.

I used sine, cosine, lerp, clamp in order to make a proper player view, which changes FOV on sprinting. Sprint by pressing shift.

Play the game here: https://sodanhama.itch.io/eternal-fps

Project screenshot: Project Screenshot

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