The Climb
al-tracking; gamepad; gyroscope; accelerometer; xr; cross-origin-isolated; web-share">">
Our game uses the platforming style of Celeste while taking from the unified map and difficulty of Getting Over It. In addition, we add a grappling hook and springs as extra mechanics to make the game more challenging and interesting. This game really shows how the journey can be more enjoyable than the destination. Have fun trying to get to the top of "The Climb." Climb."
The browser version may load very slowly on MacOSacOS
Github: bsp;https://github.com/Emarald64/brackeys-14
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