Building:
git clone https://github.com/JGJ52/KitCats.git
cd KitCats
./gradlew builddInclude it in your project:
repositories>
< <;repository>
< <;id>jgj52-repoid>
< <;url>https://maven.jgj52.hu/repository/maven-releases//</url>
<//repository>
<//repositories>
<
<t;dependencies>
<;
<;dependency>
< <;groupId>hu.jgj522</groupId>
< <;artifactId>KitCatsartifactId>
< <;version>2.55</version>
< <;scope>providedscope>
<//dependency>
<//dependencies>gt; Configuring:
In config.yml, you can
change the messages,
the content of the pages and the kits and the custom kits (you can change these in-game too, so don't worry about these!)
you can also disable enchantments in config::
customkits:
enchants:
disabled:
- mending
- unbreakingCommands:
- /kit:
- subcommands:
- create: create a kit
- delete: delete a kit
- edit: edit a kit (it edits it only for you!)
- load: load a kit into your inventory
- preview: preview a kit's content
- default behavior: opens up a gui containing all the kits
- subcommands:
- /customkit:
- subcommands:
- default behavior: opens up a gui containing all your custom kits
- /page:
- default behavior: opens up a gui where you can edit, what players can put into their custom kits. must get ran at least once before using /customkit
Permissions:
for each command, the permission is
kitcats.command.nd> for each subcommand, the permission is
kitcats.command..bcommand> in the custom kit's item editor, you need the
kitcats.customkits.pe> permission.
Edit types:
- name: edit the name of the item
- enchant: let the player enchant the item
- trim: let the player put trims on an armor
- shulker: let the player edit the content of a shulker box