A rogue-like top down game where you connect towers together to create areas of damage.
- Install Godot 4.6 or later (this project uses the Forward+ / GL Compatibility renderer and Jolt Physics).
- Clone the repo:
git clonecd polarizz arizz - Open Godot, click Import, and select the
project.godotfile in the cloned folder. - Once the project is open, press F5 (or the Run button in the top-right) to launch the game. The main scene starts on the scene manager, which loads Level 1 automatically.
No external dependencies or package installs are required — everything the project needs ships in the repo.
| Action | Key |
|---|---|
| Move | WASD |
| Dash | Shift (2s cooldown) |
| Bomb | J (10s cooldown, requires a collected Bomb ability) |
| Connect towers | Walk into a tower to draw a line to it — closing the loop between 3+ towers creates a damage zone |
| Respawn after death | Click Respawn on the game over screen |


