Alpha v1.0
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Release: Alpha v1.0 - The 100-Hour Milestone 🏆
This release marks the successful completion of a 100-hour development challenge. Pokémon DustGrey has evolved from a basic grid-movement prototype into a functional "Vertical Slice" featuring a connected world, story-driven NPC logic, and custom-scripted boss encounters.
🚀 What’s New?
- The Kanto Foundation: Explore a connected map spanning from Pallet Town to the beginnings of Lavender Town.
- Story NPC System: Replaced "sluggish" static NPCs with a reactive Event-State Machine.
- World Gatekeepers: NPCs like Professor Oak now act as gatekeepers, blocking paths until specific story triggers are met.
- Boss Encounters:
- Giovanni: Face the boss of Team Rocket in an early-game confrontation in Viridian City.
- Brock: Challenge the Pewter City Gym Leader, featuring custom hand-drawn pixel art and a fully functional C# battle sequence.
- Reliable Mechanics: Implementation of a Save/Load system to track your badges and progress through the 4 available routes.
📝 Developer Notes
🕹️ How to Run
- Download the attached
dustsilver_alphav2.zip. - Run the
.exeand begin your journey in Pallet Town! - Note: Ensure you speak to Professor Oak in Pallet Town to get your first pokemon!
- Use your arrow keys or WASD to move, X to save. Space to close messages
Tips on Issues with macs
- To fix publisher errors cause I dont have an apple dev subcription. Go to system preferences -> security & privacy -> open anywaypen anyway
- Note: mac is currently removed as I dont have a way to test it.
Built with Godot 4.5 (C# Edition)
Full Changelog: Beta...Alpha