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This game is unfinished!

Somneria

A game about dreams

Credits

  • Kayla Blosser - Programming and Game Development
  • Olive Alleman - Design and Art

Introduction

In a world where the realm of collective dreams is a purgatory, you traverse through your dreams that feel like acid trips uncovering these individuals' secrets. You can play Somneria here.

Screenshots

Architecture

Somneria's assets are made in a mix of Blender and Krita and the Game itself made entirely in Godot and GDScipt, meaning it is entirely cross-platform.

Development

Prerequisites:

  • Godot
  • Visual Studio Code with the godot-tools extension installed
git clone https://github.com/Kaympe20/somneria
  1. Import the project.godot file into Godot

  1. Edit Away

Deployment

  1. Download the desired templates by navigating to Editor > Manage Export Templatestes

  1. Navigate to Project > Exportort

  1. Pick your desired preset and export as needed