Multiple interfaces to play Tic-Tac-Toe against AI opponents (MiniMax or MCTS)
DIY Lexer and Parser with exporting constants (Tokenization, RPN Conversion, Evaluation)
A CLI/TUI game with a computer opponent using probability density heatmap to make decisions
Multiple interfaces to play Tic-Tac-Toe against AI opponents (MiniMax or MCTS)
DIY Lexer and Parser with exporting constants (Tokenization, RPN Conversion, Evaluation)
A CLI/TUI game with a computer opponent using probability density heatmap to make decisions