Releases: rintaro-s/Arsist-EN
v1-3
(I used GPT-4.1 for the translation.)
Fixed various strange bugs.
For your first setup, please either run the "Setup Wizard" and refer to the README file.
I built Arsist Engine, a cross-platform dev environment for AR glasses!
It is includes VRM (3D avatar) control and an MCP server and more!!
The hardest part was automating the bridge between a modern Web UI (Electron/React) and the complex Unity build pipeline for different hardware like XREAL and Quest. I figured it out by architecting a robust IPC contract and a custom Node-based automation layer to handle SDK injection and manifest management.
What I learned:
Unity Automation: How to programmatically drive builds and dependency injection..
Desktop Architecture: Managing state across Electron processes with a rich React frontend..
AR Interoperability: Navigating the fragmented landscape of XR SDKs to create a unified workflow..
Really happy with how it turned out—it significantly streamlines the path from idea to headset! :))