Skip to content

Release 1.0.0b Lower Resolution

Compare
Choose a tag to compare
@Doodl0 Doodl0 released this 18 Sep 06:47
· 7 commits to main since this release
b1d3569

Please use this release if you are having performance issues, as it is set to render a 1152x648 instead of the default 1920x1080.

Freecam is controlled like in the Godot editor - Hold right click to activate and use WASD or the arrow keys to move arround. Scroll wheel can be used to speed up or slow down.

This project requires a GPU with compute shader support and Vulkan support, and will not work with WebGL or the Godot compatability renderer.

Video demo