INTUNE is a 2D underwater action-adventure rhythm puzzle game where harmony is your magic. You play an adventurer exploring the Sunken Conservatory to free the Mermaid Queen from a silent prism created by The Detuner.
This repo includes:
- Story + world + art direction docs.
- GameMaker GML starter code for movement, chord-casting puzzles, rhythm checks, enemy stun logic, progression unlocks, and boss phases.
- Suggested room setup and object/event wiring.
- Create a new GameMaker project named
INTUNE. - Add objects listed in
docs/gamemaker_setup.md. - Paste matching code from
gml/files into each object's events. - Create rooms in this order:
rm_reef,rm_shipyard,rm_kelp_cathedral,rm_abyss,rm_queens_vault. - Add placeholder sprites/sounds and test the loop:
- Explore
- Assemble progression
- Perform rhythm input
- Resolve puzzle/combat state
- Beneath the Surface: coral cities, bioluminescent trenches, kelp cathedrals.
- Jazz Harmony as Magic: ii–V–I and substitutions become spells.
- Rescue Arc: each biome restores one part of the Harmonic Tides before the final vault confrontation.