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Small prototype WebGL-based Flight Simulator using Three.js and particle generation. Work in progress!!!

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newtontriumphant/zsharpminor-flightsim-preliminary

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1815b07 · · Dec 4, 2025

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zsharpminor-flightsim-preliminary

Small prototype WebGL-based Flight Simulator using Three.js and particle generation. Work in progress!!!

What's next?

Moving forward, I want to add obstacles, flaps, runways, landing gear, and adjust the speed values to make them more realistic, as well as modeling different aircraft! This was mainly a test to see if I could code a fully functional flight sim in less than 600 lines :)

Credits For Code:

While the Three.JS code docs helped a lot, this project is my own work. Artificial Intelligence helped with smoothing the physics and a part of the CSS, but the rest of the work (90%+ is entirely mine)..

Built for HackClub's Fudge Program, Tracked with Hackatime.

Built in Visual Studio Code for macOS.

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Small prototype WebGL-based Flight Simulator using Three.js and particle generation. Work in progress!!!

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