⚑ Cult of the Mind

🎯 Goal

Lead your cult through rituals and choices. Balance sanity , followers , and power until the Final Ritual or an ending.

🧠 Key Systems

  • Sanity (0–100): If it hits 0, your mind shatters β†’ Game Over.

  • Followers: Each has a role, loyalty, and fear. They can be sacrificed or lost in events.

  • Mind Loss (You): Sacrifice your own logic, memory, language, vision, foresight . Makes the game harder but unlocks progress.

  • Events: Each turn gives choices (cost sanity, affect loyalty/fear, or demand sacrifices).

πŸ”ͺ Sacrifices

  • Select a follower β†’ pick Memories / Emotions / Logic / Complete Soul .

  • Costs sanity and permanently changes the follower.

  • Use wisely: too many sacrifices = weak cult.

πŸ“Š Stats

  • Devotion: Avg loyalty.

  • Power: From sacrifices + sanity loss.

  • Influence: Grows over turns.

  • Resources: Count of lost Memories/Emotions/Logic.

πŸ† Endings

  • Enlightened: High sanity + many followers.

  • Blood Prophet: Mass sacrifices.

  • Shattered: Sanity = 0.

  • Forgotten: Memory lost, but power remains.

  • Preserver / Redemption: Keep humanity or sacrifice yourself at the end.

πŸ’‘ Tips

  • Keep sanity above 30 if possible.

  • Don’t lose all Healers/Scholars too early.

  • Sometimes your mind is the best sacrifice.

Updated 7 days ago
Published 8 days ago
Status Released
Platforms HTML5
Author ayreact
Genre Interactive Fiction

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