i see you
Please turn your volume up while playing!
“Always eyes watching you and the voice enveloping you. Asleep or awake, indoors or out of doors, in the bath or bed- no escape. Nothing was your own except the few cubic centimeters in your skull.” ― George Orwell, 1984
controls
hold x to do a front attack
hold z to do a back attack
WASD or arrow keys to move around
alternatives
the space bar works for jumping
using S or the down arrow works for doing a front attack
about
is it a bird? is it a plane? is it... "it"?
The game i see you is a psychological platformer, where you traverse through a cryptic, overgrown cave system... until you start seeing mentions of "it." As you pass the ancient ruins and survive the treacherous spikes, you start to realize that "it" has been watching you. "It" has been seeing you, and if you manage to reach the end, you might finally see "it."
What is "it"? I don't know. Play, and you may find out.
notes
While designing and creating i see you , I explored new ways to create an immersive experience within the game, beyond what I already know and have experience with. This included camera transitions, parallax backgrounds (which had to be majorly simplified lest my computer get fried), complex character animations, and layers over layers of tilemaps. I also had a lot of fun playing with location-based sounds, ranging from reversed whispering to innocent music box audios that were pitched down until they reached uncanny valley.
The title i see you was originally meant to have many more facets to its meaning than just "it", but I was quite ambitious with my original vision for i see you , and ended up having to cut out much of the lore and level design which I had drafted out due to time constraints (including but not limited to school). Perhaps another time, I might finally build the world I dreamed of for this game, but that time is not in the near future.
credits
player character
village accessories
main tilemap & bg
music and sounds
all eyeballs drawn by me :)
“Always eyes watching you and the voice enveloping you. Asleep or awake, indoors or out of doors, in the bath or bed- no escape. Nothing was your own except the few cubic centimeters in your skull.”
― George Orwell, 1984
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | ofknee |
| Genre | Platformer , Action , Adventure |
| Made with | Aseprite , Godot |
| Tags | Creepy , Horror , Pixel Art , very-pretty-hand-drawn-eyeballs |
| Code license | MIT License |
| Average session | A few minutes |
| Languages | English |
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